By Heidi Lam, Tamara Munzner
Showing a number of degrees of knowledge visually has been proposed to deal with the problem of constrained monitor area. even if many earlier empirical stories have addressed diverse features of this query, the knowledge visualization learn group doesn't at present have a essentially articulated consensus on how, while, or maybe if exhibiting information at a number of degrees is valuable. To shed extra mild in this complicated subject, we performed a scientific evaluate of twenty-two present multi-level interface experiences to extract high-level layout directions. To facilitate dialogue, we forged our research findings right into a four-point determination tree: (1) while are multi-level monitors important? (2) What may still the better visible degrees show? (3) may still the various visible degrees be displayed concurrently, or one after the other? (4) may still the visible degrees be embedded in one reveal, or separated into a number of monitors? Our research ended in 3 layout directions: (1) the variety of degrees in demonstrate and information should still fit; (2) excessive visible degrees may still basically reveal task-relevant details; (3) simultaneous reveal, instead of temporal switching, is appropriate for projects with multi-level solutions. desk of Contents: advent / Terminology / method / precis of reviews / selection 1: unmarried or Multi-level Interface? / determination 2: the best way to Create the High-Level screens? / determination three: Simultaneous or Temporal monitors of the a number of visible degrees / choice four: tips to Spatially manage the visible degrees, Embedded or Separate? / boundaries of research / layout innovations / dialogue and destiny paintings
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Extra info for A Guide to Visual Multi-Level Interface Design from Synthesis of Empirical Study Evidence
2002]. Their separate interface, the zoomable interface with an overview, was effectively used as just a temporal interface most of the time; 3. [FishMenu] looked at the usability of fisheye menus showing 100 and 292 items Hornbæk and Hertzum . Their simultaneous-level interfaces had various implementation-dependent usability issues. Three of the nine included studies had at least one task that required multi-level answers, and all showed performance benefits in using their simultaneous-display interfaces for those tasks compared to their temporal interfaces.
Perhaps one exception is [ElideSrc], a study on using elision to display program code 2003. Cockburn and Smith  looked at two embedded interfaces. The embedded Legible elision interface showed program code in small but readable fonts, while their Illegible elision embedded interface showed elided code in one-point greeked letters that were unreadable. Surprisingly, for tasks that required reading method contents, having legible text did not demonstrate performance time advantages. According to Cockburn and Smith , participants had difficulties reading the text in the embedded Legible elision interface, to the point where eight out of ten of their participants decided to expand the elided text to read method contents.
2002] explained these differences by differences in map content and the number of organization levels: the Washington map had three levels of county, city, and landmark, while the Montana map was single-leveled with weak navigation cues at low zoom levels. 20 5. DECISION 1: SINGLE OR MULTI-LEVEL INTERFACE? 3 MULTI-LEVEL INTERFACES SHOWED MIXED EFFECTS Two studies showed mixed results. The first is [eDoc], a study on electronic documents using a loLevel Linear interface, a embedded Fisheye interface, and a separate Overview+Detail interface Hornbæk and Frokjær , Hornbæk et al.